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Parkour system
The server has a parkour system. Complete an obstacle course to gain the ability to climb high walls, move faster and slide.
Drive-by system
The modified drive-by system makes shooting from vehicles more immersive. After earning enough XP at the shooting range, your shooting style changes in specially scripted cars. You can buy these vehicles from a dedicated dealership.
Forestry system
Hunt a variety of animals in the forest, including species beyond the standard Grand Theft Auto V models. Gather hides, meat, mushrooms and berries, but watch out for predators.
Organization bunkers
Our custom bunker interiors give organizations a secure place to craft ammunition and weapons, repair firearms and use their own medic. Bunkers are hidden properties that LSPD cannot see on its tablet. If the police discover your hideout, however, they can raid it.
Hostage card system
The hostage card system lets players spawn NPCs as hostages for kidnappings and negotiations. It nearly eliminates the need to kidnap random players, making the server more comfortable for those who prefer peaceful civilian roleplay.
Armor insert system
Bulletproof vest inserts are crafted from animal hides. Better hides produce more durable inserts. The system connects civilian and crime players, allowing the armor market to operate without administrator intervention.
Weapon recoil system
Our custom system controls firearm recoil. You can reduce it by training at the shooting range. Your skill level drops by about 20% every four days, so staying sharp takes regular practice.
Expanded locations
We work with many map creators, bringing large, optimized custom locations to 77RP ahead of their release. Our vision is considered when the interiors are designed, making roleplay easier.
Nitro system
The advanced nitro system lets you push a vehicle beyond its usual limits. Choose between a bottle with a safeguard that cuts off nitro when the engine gets too hot and an unprotected bottle that offers more power at the risk of engine damage. Reinforcing the engine lowers the risk of failure under strain.
Gym system
The gym system uses custom animations for strength and stamina training. Better stamina lets you run faster and longer. You can see other players' progress on the equipment: treadmill speed reflects stamina, while the number of weight plates shows strength.
Wounded player transport
A character without enough strength can only drag an injured player. After gaining enough strength points, they can carry the injured person like a firefighter.
Medkits and bandages
You can use bandages while running to recover a small amount of HP during a shootout and keep the action moving. A medkit restores HP to 100%, but locks you in place and plays a treatment animation.
Adrenaline system
Receiving BW1 does not have to end your part in a fast-paced scene. The adrenaline system lets your allies help you until you receive BW2.
Vehicle marketplace
List your vehicle at the dealership for other players to buy. Buyers can check its mileage, upgrades and faults, then take it for a test drive before purchasing.
Legal system
The tax office, public defenders, private law firms, prosecutors and courts form an extensive DOJ system. It includes scripted restaurant inspections, penalty requests, automatically submitted reports and appeals against court decisions. The law becomes a regular part of gameplay rather than an occasional scene with an official.
Business system
A player who rents a business remains its owner as long as they pay the rent. If payments stop, the business goes up for sale to everyone. The system keeps businesses running without administrator intervention and gives players opportunities to trade and grow them.
Graffiti system
The graffiti system lets you create gang and business markings from scratch, as well as ordinary street art throughout the city.
Lotteries and scratch cards
The lottery follows real-world rules: the jackpot is large, and matching six numbers gives you a chance to win all or part of it. There are also two kinds of scratch cards with different prize tiers.
Rope system
Our custom rope system lets you attach players to vehicles or parts of the map. You can also connect vehicles to each other, making transport easier during planned roleplay scenes.
Housing system
At home, you can log your character out by interacting with a bed. After four hours away, you receive a bonus to gym and shooting-range training. Properties have storage spaces of different sizes, and you can cook or park vehicles in private spaces.
Drone system
Drones can carry modules that increase range, battery capacity and durability, as well as a tracker or a remotely detonated bomb. They can transport items, too. A jammer can break the operator's connection and let you take the drone.
Pawnshop system
Players decide which items go on sale in pawnshops. The rental system ensures each shop has someone to run it. You can resell a pawnshop and review the history of items sold there.
Item handover system
Handing over cash or drugs triggers a shared animation based on the amount being transferred. You have to count the cash you receive to learn the total — by hand, with a counting machine or using a scale.
Nightclub system
Nightclubs offer private dances between a player and an NPC or between two players, jobs outside the club and dancer deliveries to clients. Tips, pole dancing, a sound system and a bar give players everything they need to host their own parties.
Barber system
Choose a hairstyle, then let the player roleplaying a barber begin the haircut with an immersive animation. Players run barber shops through the rental system.
Tattoo artist system
Prepare a tattoo design, then complete three sessions to apply it to your character's body. Players run tattoo studios through the rental system.
Dynamic environment
Breakable walls and custom ramps placed across the map change the course of a chase. New routes and tactics can surprise even experienced Grand Theft Auto V players.
The server has a parkour system. Complete an obstacle course to gain the ability to climb high walls, move faster and slide.
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01Parkour system
The scripts do not exist in isolation. One group's decisions trigger consequences for everyone else - in the economy, on the streets and throughout the narrative.
Work, trade and relationships drive demand and give the city its everyday rhythm.
Organizations use resources, opportunities and market weaknesses while increasing risk.
Police, medics and the legal system respond to the consequences created by other groups.